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Tuesday, January 13, 2009

Psychedelic Art and the digital age

" COMPUTER ADS "
Computer art has allowed for an even greater and more profuse expression of psychedelic vision. Fractal generating software gives an accurate depiction of psychedelic hallucinatory patterns, but even more importantly 2D and 3D graphics software allow for unparalleled freedom of image manipulation. Much of the graphics software seems to permit a direct translation of the psychedelic vision. The "digital revolution" was indeed heralded early on as the "New LSD" by none other than Timothy Leary.
The Rave movement of the 1990s was a psychedelic renaissance fueled by the advent of newly available digital technologies. The rave movement developed a new graphic art style partially influenced by 1960s psychedelic poster art, but also strongly influenced by graffiti art, and by 1970s advertising art, yet clearly defined by what digital art and computer graphics software and home computers had to offer at the time of creation. Land of Psychedelic Illuminations (©Brian Exton): example of fractal influence Concurrent to the rave movement, and in key respects integral to it, are the development of new mind altering drugs, most notably, MDMA (Ecstasy). Ecstasy, like LSD, has had a tangible influence on culture and aesthetics, particularly the aesthetics of Rave Culture. But MDMA is (arguably) not a real psychedelic, but is described by psychologists as an "empathogen".
Development of new psychedelics such as "2CB" and related compounds (developed primarily by chemist Alexander Shulgin) are truly psychedelic, and these novel psychedelics are fertile ground for artistic exploration since many of the new psychedelics possess their own unique properties that will affect the artist's vision accordingly.
Perhaps the future of psychedelic art will be defined by those artists who have practiced it most purely. That is to say by those artists who have sought to record the visions derived from the psychedelic drug experience into works of art. Even as fashions have changed, and art and culture movements have come and gone certain artists have steadfastly devoted themselves to psychedelia.
Well known examples are Amanda Sage, Alex Grey and Robert Venosa. These artists have developed unique and distinct styles that while containing elements that are obviously "psychedelic", are clearly artistic expression that transcend simple categorization. While it is not necessary to use psychedelics to arrive at such a stage of artistic development, serious psychedelic artists are demonstrating that there is tangible technique to obtaining visions, and that technique is the creative use of psychedelic drugs.
By the late 1960s, the commercial potential of psychedelic art had become hard to ignore. General Electric, for instance, promoted clocks with designs by New York artist Peter Max. A caption explains that each of Max's clocks "transposes time into multi-fantasy colors."
Psychedelic art in corporate advertising
1. In this and many other corporate advertisements of the late 1960s featuring psychedelic themes, the psychedelic product was often kept at arm's length from the corporate image: while advertisements may have reflected the swirls and colors of an LSD trip, the black-and-white company logo maintained a healthy visual distance. Several companies, however, more explicitly associated themselves with psychedelica: CBS, Neiman Marcus, and NBC all featured thoroughly psychedelic advertisements between 1968 and 1969.
2. In 1968, Campbell's soup ran a poster promotion that promised to "Turn your wall souper-delic!"
3. The early years of the 1970s saw advertisers using psychedelic art to sell a limitless array of consumer goods. Hair products, cars, cigarettes, and even pantyhose became colorful acts of pseudo-rebellion.
4. The Chelsea National Bank commissioned a psychedelic landscape by Peter Max, and neon green, pink, and blue monkeys inhabited advertisements for a zoo.
5. A fantasy land of colorful, swirling, psychedelic bubbles provided the perfect backdrop for a Clearasil ad.
6. As Brian Wells explains, "The psychedelic movement has, through the work of artists, designers, and writers, achieved an astonishing degree of cultural diffusion… but, though a great deal of diffusion has taken place, so, too, has a great deal of dilution and distortion."
7. Even the term "psychedelic" itself underwent a semantic shift, and soon came to mean "anything in youth culture which is colorful, or unusual, or fashionable."
8. Puns using the concept of "tripping" abounded: as an advertisement for London Britches declared, their product was "great on trips!"
9. By the mid-1970s, the psychedelic art movement had been largely co-opted by mainstream commercial forces, incorporated into the very system of capitalism that the hippies had struggled so hard to change.

Psychedelic Art

Psychedelic art is art inspired by the psychedelic experience induced by drugs such as LSD, mescaline, and psilocybin. The word "psychedelic" (coined by British psychologist Humphrey Osmond) means "mind manifesting". By that definition all artistic efforts to depict the inner world of the psyche may be considered "psychedelic". However, in common parlance "Psychedelic Art" refers above all to the art movement of the 1960s counterculture. Psychedelic visual arts were a counterpart to psychedelic rock music. Concert posters, album covers, lightshows, murals, comic books, underground newspapers and more reflected not only the kaleidoscopically swirling patterns of LSD hallucinations, but also revolutionary political, social and spiritual sentiments inspired by insights derived from these psychedelic states of consciousness. Life Magazine issue documenting psychedelic poster art phenomenon.

"Cover features art"

by Rick Griffin, Wes Wilson, Warren Dayton, Victor Moscoso, etc.

September, 1967

" Santana's Abraxas (album) cover "

by Mati Klarwein

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